Revolver is a new feature that recently added. It's probably not 100% quality and will need some more work. |
Statistics | |
---|---|
Bullets | 6 |
Ammunition | 1 |
Damage | 18 HP |
Critical chance | 15% |
Critical damage | 18 HP |
Rarity | Common |
The Revolver is a Secondary weapon, added in Pre-Alpha 1.6.1.
Combat[]
The Revolver is a very common weapon, meaning that you will usually find one when breaking a handgun crate. The Revolver can be seen as a low firerate counterpart to the Pistol. It inflicts enough damage to kill in one ammunition, but its low fire rate will usually mean your opponents will dodge your shots.
The good accuracy of the Revolver makes it a reliable weapon for long-range fight. Instead of standing up the whole time you are firing an automatic weapon, you can shoot once, then find cover, then fire again while the enemy is reloading.
Because of its low fire-rate, you may want to change your revolver to a faster-firing weapon like an Uzi or a Pistol in wild situations.
Trivia[]
- As with the Magnum and the Sawed-Off Shotgun, the Revolver will not throw away an empty cartridge after each shot, but will release all of them when reloading.
Weapons of Superfighters Deluxe | ||
---|---|---|
Melee | Pipe Wrench · Bat · Machete · Fire Axe · Katana · Hammer · Baton | |
Secondary | Pistol (Silenced) · Uzi (Silenced) · Magnum · Flare Gun · Revolver | |
Primary | Sawed-Off Shotgun · Pump-Action Shotgun · Submachine Gun · Assault Rifle · Carbine · Sniper Rifle · M60 · Bazooka · Flamethrower · Grenade Launcher · Tommy Gun | |
Equipment | Grenades · Molotovs · Mines |