'This article is a work in progress, if you know more; update or correct it.
Commands are used by proceeding with a '/'; then the giving command. Valid commands will be shown in the chat log (green text or some other indication); otherwise no chat will appear. In most cases [USER] is defaulted to you.
Note: The commands and parameters aren't case sensitive.
Tip: You can use "me" as the [USER] parameter.
Tip: The minimum to register the [USER] parameter is 2 characters, then it will search through players; and find a match.
Ex) [The Law] 'Th(e)' and 'La(w)' will all work, but 'The' is common; so 'Law' is a better choice.
These can be used by any player within the server (weak, no real affect).
Lists all commands.
Leave the game.
/LISTPLAYERS (or /PLAYERS)Edit
List all players by [index]-[name]. The index can change as new players join, players leave or the team layout change.
Show the [USER]'s ping.
/WHISPER [USER] [TEXT] (or /W)Edit
Whisper (private chat) with [USER].
/TEAM [TEXT] (or /T)Edit
Chat with your team. [TEXT] will be colored corresponding with your team.
These affect the server, you shouldn't abuse these (not all, but most).
Kicks [USER]; allowing them to re-join.
Bans [USER] (by IP), preventing them to re-join. Banned players are listed in the "banlist.txt" file.
Ends the game.
Sets the game's teams (after current match).
0 = Independent
1 = Blue
2 = Red
3 = Green
4 = Yellow
Shuffles the existing pool of teams; so all independent will have no effect.
When setting the parameter; it doesn't include the current round.
/MAP [MAP] (or /CHANGEMAP)Edit
Loads a new map (after current match).
Shows a message in the chat log (red text) to everyone.
Using the format ([Heading]: [Text]), will display [Heading] in grey.
/MAPS [USER] (or /SHOWMAPS)Edit
Lists all of [user]'s available maps.
Causes the server to run at the desired speed. [SPEED] can be set from 0,1 (1/10 of the speed) to 2 (2 times the speed).
/LISTITEMS (or /ITEMS)Edit
List all items by [index]-[name].
0 = Pistol
1 = Magnum
3 = Katana
4 = Pipe_Wrench
5 = Submachine_Gun
6 = M60
7 = ---
8 = Machete
9 = Sniper_Rifle
10 = Sawed-off_Shotgun
11 = Baseball_Bat
12 = Uzi
13 = +25
14 = +50
15 = 5_Sec_Slomo
16 = 10_Sec_Slomo
17 = Bazooka
18 = Fire_Axe
19 = Assault_Rifle
20 = Grenades
21 = Laser_Sight
22 = ---
23 = Carbine
/GIVE [USER] [ITEM]Edit
Gives [USER] the desired [ITEM].
/STARTIMES [ITEM(S)] (or /SETSTARTITEMS)Edit
In no particular order, you can set what equipment players will start with; using the name or index.
Note: Items can be overwritten if they fall under the same catagorie.
Ex) '/STARTITEMS 1 2 3 4 5' > Magnum
Shotgun Katana PipeWrench SubmachineGun.
Note: Setting one item wrong will cause players to start with everything except that item. If only one item was inserted, and misspelled, the players will start with nothing.
/REMOVE [USER] [TYPE]Edit
Removes the [USER]'s item; if they have one under the [TYPE].
Note: The only options for [TYPE] are to remove an item by name, or by numarical catagorie (not by index).
1 = Rifle (slot 3)
2 = Thrown (slot 4)
3 = Melee (slot 1)
4 = Powerup (slot 5)
5 = InstantPickup (not usable)
/INFINITE_LIFE [TOGGLE] (INFINITE_HEALTH, /IL or /IH)Edit
Toggles if a player has infinite life. 0 = false, 1 = true.
/INFINITE_ENERGY [TOGGLE] (or /IE)Edit
Toggles if a player has infinite energy. 0 = false, 1 = true.
Toggles if a player is in 'God'. 0 = false, 1 = true.
- Before version 1.1.6 users were left to discover (or be shown) all the commands.
- /LISTITEMS is missing 'Pistol'; 7 could be a place-holder.
- Up until an unknown version of Pre-Alpha (After Pre-Alpha 1.1), all players on a server could use the /give command.
- Their is a command to clear lag, and anything that has been set: /clear (/clear lag)
- Item IDs 7 and 22 are randomly left open, most likely to add the next two Original SF weapons, Moltovs and Flamethrower.