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Server Commands

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Commands are used by proceeding with a '/'; then the giving command. Valid commands will be shown in the chat log (green text or some other indication); otherwise no chat message will appear.

Note: The commands and parameters aren't case sensitive.

Tip: You can use "me" as the [USER] parameter.

Tip: The minimum to register the [USER] parameter is 2 characters, then it will search through players; and find a match.

Ex) [The Law] 'Th(e)' and 'La(w)' will all work, but 'The' is common; so 'Law' is a better choice.

Tip: You can also use the index of a player (a number between 0-7) for the [USER] parameter, The same can be done with the index for [ITEM(S)].

Player CommandsEdit

These can be used by any player within the server.

/ HELPEdit

Lists all commands.

/ LEAVEEdit

Leave the server and return to the main menu. Does the same thing as ESC.

/ LISTPLAYERS (or / PLAYERS)Edit

List all players by [index]-[name]. The index can change as new players join, players leave or the team layout change.

/ PINGEdit

Show your current latency.

/ WHISPER [USER] [TEXT] (or / W [USER] [TEXT])Edit

Whisper (private chat) with [USER].

/ TEAM [TEXT] (or / T [TEXT])Edit

Chat with your team. [TEXT] will be colored corresponding with your team.

Host CommandsEdit

Only executable by the server host, can effect game play.

/ KICK [USER]Edit

Kicks [USER], but allows them to rejoin the game.

/ BAN [USER]Edit

Bans [USER] (by IP), preventing them from rejoining the game. Banned players are listed in the "banlist.txt" file.

/ GAMEOVEREdit

Ends the game.

/ SETTEAMS Edit

Sets the game's teams (after current match).

0 = Independant

1 = Blue

2 = Red

3 = Green

4 = Yellow

/ SHUFFLETEAMS [ROUNDS]Edit

Shuffles the existing pool of teams; so all independent will have no effect.

When setting the parameter, the command doesn't include the current round.

/ MAP [MAP] (or / CHANGEMAP)Edit

Loads a new map (after current match).

/ MSG [TEXT]Edit

Shows a message in the chat log (red text) to everyone.

Using the format ([Heading]: [Text]), will display [Heading] in grey.

/ MAPS (or / SHOWMAPS or / LISTMAPS)Edit

Lists all of the host's available maps.

/ SETTIME [SPEED]Edit

Causes the server to run at the desired speed. [SPEED] can be set from 0.1 (1/10 of the speed) to 2 (2 times the speed).

/ LISTITEMS (or / ITEMS)Edit

List all items by [index]-[name].

1 = Magnum

2 = Pump-action_Shotgun

3 = Katana

4 = Pipe_Wrench

5 = Tommygun

6 = M60

7 = ---

8 = Machete

9 = Sniper_Rifle

10 = Sawed-off_Shotgun

11 = Baseball_Bat

12 = Uzi

13 = +25

14 = +50

15 = 5_Sec_Slomo

16 = 10_Sec_Slomo

17 = Bazooka

18 = Fire_Axe

19 = Assault_Rifle

20 = Grenades

21 = Laser_Sight

22 = ---

23 = Carbine

24 = Pistol

25 = Molotov Cocktails

26 = Flamethrower

27 = Flaregun

28 = Revolver

29 = Grenade Launcher

30 = Submachine Gun

31 = Hammer

/ GIVE [USER] [ITEM]Edit

Gives [USER] the desired [ITEM].

/ SETSTARTITEMSEdit

In no particular order, you can set what equipment players will start with; using the name or index.

Note: Items can be overwritten if they fall under the same catagory.

Ex) /setstartitems 17 24 3 15 25 >> Bazooka Pistol Katana 5SecSlomo Molotov_cocktails

NOTE: Setting one item wrong will cause players to start with everything except that item. If only one item was inserted, and misspelled, the players will start with nothing

/ SETSTARTHEALTH Edit

Sets the amount of health players start with from 1 to 100 (1 health point to 100 health points).

/ REMOVE [USER] [TYPE]Edit

Removes the [USER]'s item; if they have one under [TYPE].

Note: The only options for [TYPE] are to remove an item by name, or by numerical category (not by index).

1 = Handgun (Slot 2)

2 = Rifle (Slot 3)

3 = Thrown weapons (Slot 4)

4 = Melee (Slot 1)

5 = Powerup (Slot 5)

/ IH (or / IL)Edit

Toggles infinite health/life. 0 = false, 1 = true.

/ IEEdit

Toggles infinite energy (stamina). 0 = false, 1 = true.

/ IA Edit

Toggles infinite ammo. 0 = false, 1 =true.

/ CLEAR Edit

Resets the commands IE, IA, SETTIME, STARTITEMS, and SETSTARTHEALTH to their default values.

Trivia Edit

  • Before version 1.1.6 users were left to discover (or be shown) all the commands.
  • /LISTITEMS is missing weapons in ID places: 7 and 22. They are in fact kick and fists that cannot get unequiped since they are 'given' on spawn.
  • Up until an unknown version of Pre-Alpha  (After Pre-Alpha 1.1), all players on a server could use the /give command.

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