Superfighters Deluxe Wiki

Server Commands

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'This article is a work in progress, if you know more; update or correct it.

Commands are used by proceeding with a '/'; then the giving command. Valid commands will be shown in the chat log (green text or some other indication); otherwise no chat message will appear.

Note: The commands and parameters aren't case sensitive.

Tip: You can use "me" as the [USER] parameter.

Tip: The minimum to register the [USER] parameter is 2 characters, then it will search through players; and find a match.

Ex) [The Law] 'Th(e)' and 'La(w)' will all work, but 'The' is common; so 'Law' is a better choice.

Tip: You can also use the index of a player (a number between 0-7) for the [USER] parameter, The same can be done with the index for [ITEM(S)].

Player CommandsEdit

These can be used by any player within the server.

/ HELPEdit

Lists all commands.


Leave the server and return to the main menu. Does the same thing as ESC.


List all players by [index]-[name]. The index can change as new players join, players leave or the team layout change.

/ PINGEdit

Show your current latency.

/ WHISPER [USER] [TEXT] (or / W [USER] [TEXT])Edit

Whisper (private chat) with [USER].

/ TEAM [TEXT] (or / T [TEXT])Edit

Chat with your team. [TEXT] will be colored corresponding with your team.

Host CommandsEdit

Only executable by the server host, can effect game play.


Kicks [USER], but allows them to rejoin the game.

/ BAN [USER]Edit

Bans [USER] (by IP), preventing them from rejoining the game. Banned players are listed in the "banlist.txt" file.


Ends the game.


Sets the game's teams (after current match).

0 = Independant

1 = Blue

2 = Red

3 = Green

4 = Yellow


Shuffles the existing pool of teams; so all independent will have no effect.

When setting the parameter, the command doesn't include the current round.

/ MAP [MAP] (or / CHANGEMAP)Edit

Loads a new map (after current match).

/ MSG [TEXT]Edit

Shows a message in the chat log (red text) to everyone.

Using the format ([Heading]: [Text]), will display [Heading] in grey.


Lists all of the host's available maps.


Causes the server to run at the desired speed. [SPEED] can be set from 0.1 (1/10 of the speed) to 2 (2 times the speed).


List all items by [index]-[name].

1 = Magnum

2 = Pump-action_Shotgun

3 = Katana

4 = Pipe_Wrench

5 = Tommygun

6 = M60

7 = jjjjjj

8 = Machete

9 = Sniper_Rifle

10 = Sawed-off_Shotgun

11 = Baseball_Bat

12 = Uzi

13 = +25

14 = +50

15 = 5_Sec_Slomo

16 = 10_Sec_Slomo

17 = Bazooka

18 = Fire_Axe

19 = Assault_Rifle

20 = Grenades

21 = Laser_Sight

22 = ---

23 = Carbine

24 = Pistol

25 = Molotov Cocktails

26 = Flamethrower

27 = Flaregun

28 = Revolver

29 = Grenade Launcher

30 = Submachine Gun

31 = Hammer

39 = Silenced Pistol

40 = Silenced Uzi


Gives [USER] the desired [ITEM].


In no particular order, you can set what equipment players will start with; using the name or index.

Note: Items can be overwritten if they fall under the same catagory.

Ex) /setstartitems 17 24 3 15 25 >> Bazooka Pistol Katana 5SecSlomo Molotov_cocktails

NOTE: Setting one item wrong will cause players to start with everything except that item. If only one item was inserted, and misspelled, the players will start with nothing


Sets the amount of health players start with from 1 to 100 (1 health point to 100 health points).


Removes the [USER]'s item; if they have one under [TYPE].

Note: The only options for [TYPE] are to remove an item by name, or by numerical category (not by index).

1 = Handgun (Slot 2)

2 = Rifle (Slot 3)

3 = Thrown weapons (Slot 4)

4 = Melee (Slot 1)

5 = Powerup (Slot 5)

/ IH (or / IL)Edit

Toggles infinite health/life. 0 = false, 1 = true.

/ IEEdit

Toggles infinite energy (stamina). 0 = false, 1 = true.

/ IA Edit

Toggles infinite ammo. 0 = false, 1 =true.

/ CLEAR Edit

Resets the commands IE, IA, SETTIME, STARTITEMS, and SETSTARTHEALTH to their default values.

Trivia Edit

  • Before version 1.1.6 users were left to discover (or be shown) all the commands.
  • /LISTITEMS is missing weapons in ID places: 7 and 22. They are in fact kick and fists that cannot get unequiped since they are 'given' on spawn.
  • Up until an unknown version of Pre-Alpha  (After Pre-Alpha 1.1), all players on a server could use the /give command.

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