'This article is a work in progress, if you know more; update or correct it.
Commands are used by proceeding with a '/'; then the giving command. Valid commands will be shown in the chat log (green text or some other indication); otherwise no chat will appear. In most cases [USER] is defaulted to you.
Note: The commands and parameters aren't case sensitive.
Tip: You can use "me" as the [USER] parameter.
Tip: The minimum to register the [USER] parameter is 2 characters, then it will search through players; and find a match.
Ex) [The Law] 'Th(e)' and 'La(w)' will all work, but 'The' is common; so 'Law' is a better choice.
These can be used by any player within the server (weak, no real affect).
Lists all commands.
Leave the game.
/LISTPLAYERS (or /PLAYERS)Edit
List all players by [index]-[name]. The index can change as new players join, players leave or the team layout change.
Show the [USER]'s ping.
/WHISPER [USER] [TEXT] (or /W)Edit
Whisper (private chat) with [USER].
/TEAM [TEXT] (or /T)Edit
Chat with your team. [TEXT] will be colored corresponding with your team.
These affect the server, you shouldn't abuse these (not all, but most).
Kicks [USER]; allowing them to re-join.
Bans [USER] (by IP), preventing them to re-join. Banned players are listed in the "banlist.txt" file.
Ends the game.
Sets the game's teams (after current match).
0 = Independent
1 = Blue
2 = Red
3 = Green
4 = Yellow
Shuffles the existing pool of teams; so all independent will have no effect.
When setting the parameter; it doesn't include the current round.
/MAP [MAP] (or /CHANGEMAP)Edit
Loads a new map (after current match).
Shows a message in the chat log (red text) to everyone.
Using the format ([Heading]: [Text]), will display [Heading] in grey.
/MAPS [USER] (or /SHOWMAPS)Edit
Lists all of [user]'s available maps.
Causes the server to run at the desired speed. [SPEED] can be set from 0,1 (1/10 of the speed) to 2 (2 times the speed).
/LISTITEMS (or /ITEMS)Edit
List all items by [index]-[name].
0 = Pistols
1 = Magnum
3 = Katana
4 = Pipe_Wrench
5 = Submachine_Gun
6 = M60
7 = ---
8 = Machete
9 = Sniper_Rifle
10 = Sawed-off_Shotgun
11 = Baseball_Bat
12 = Uzi
13 = +25
14 = +50
15 = 5_Sec_Slomo
16 = 10_Sec_Slomo
17 = Bazooka
18 = Fire_Axe
19 = Assault_Rifle
20 = Grenades
21 = Laser_Sight
22 = ---
23 = Carbine
/GIVE [USER] [ITEM]Edit
Gives [USER] the desired [ITEM].
/STARTIMES [ITEM(S)] (or /SETSTARTITEMS)Edit
In no particular order, you can set what equipment players will start with; using the name or index.
Note: Items can be overwritten if they fall under the same catagorie.
Ex) '/STARTITEMS 1 2 3 4 5' > Magnum
Shotgun Katana PipeWrench SubmachineGun.
Note: Setting one item wrong will cause players to start with everything except that item. If only one item was inserted, and misspelled, the players will start with nothing.
Set the start HP Players can start with.
/REMOVE [USER] [TYPE]Edit
Removes the [USER]'s item; if they have one under the [TYPE].
Note: The only options for [TYPE] are to remove an item by name, or by numarical catagorie (not by index).
1 = Rifle (slot 3)
2 = Thrown (slot 4)
3 = Melee (slot 1)
4 = Powerup (slot 5)
5 = InstantPickup (not usable)
/INFINITE_LIFE [TOGGLE] (INFINITE_HEALTH, /IL or /IH)Edit
Toggles if a player has infinite life. 0 = false, 1 = true.
/INFINITE_ENERGY [TOGGLE] (or /IE)Edit
Toggles if a player has infinite energy. 0 = false, 1 = true.
Toggles if a player is in 'God'. 0 = false, 1 = true.
- Before version 1.1.6 users were left to discover (or be shown) all the commands.
- /LISTITEMS is missing 'Pistol'; 7 could be a place-holder.
- Up until an unknown version of Pre-Alpha (After Pre-Alpha 1.1), all players on a server could use the /give command.
- Their is a command to clear lag, and anything that has been set: /clear (/clear lag)
- Item IDs 7 and 22 are randomly left open, most likely to add the next two Original SF weapons, Moltovs and Flamethrower.