'This article is a work in progress, if you know more; update or correct it.
- Commands are used by preceding with a '/'; then the giving command. Valid commands will be shown in the chat log (green text or some other indication); otherwise no chat message will appear. You can still see a message in the Console(F10).
- The commands and parameters aren't case sensitive.
- Players are indexed as 0 through 7. You can also use the index of a player for the [USER] parameter, The same can be done with the index for [ITEM(S)].
- Instead of the index 0, you can type "me" as the [USER] parameter. Ex: /give me 6 = /give 0 6
- The minimum to register the [USER] parameter is 2 characters, then it will search through players; and find a match. Ex: [The Law] 'Th(e)' and 'La(w)' will all work, but 'The' is common; so 'Law' is a better choice.
Player Commands[]
These can be used by any player within the server.
[]
/HELP[]
Show a list of commands.
/LEAVE[]
Leave the server and return to the main menu. Does the same thing as ESC.
/LISTPLAYERS (or / PLAYERS)[]
List all players by [index]-[name]. The index can change as new players join, players leave or the team layout change.
/PING[]
Show your current latency.
/WHISPER [USER] [TEXT] (or / W [USER] [TEXT])[]
Whisper (private chat) with [USER].
/TEAM [TEXT] (or / T [TEXT])[]
Chat with your team. [TEXT] will be colored corresponding with your team.
Host Commands[]
Only executable by the server host, can effect game play.
/KICK [USER][]
Kicks [USER], but allows them to rejoin the game.
/BAN [USER][]
Bans [USER] (by IP), preventing them from rejoining the game. Banned players are listed in the "banlist.txt" file.
UNBAN[]
To unban a person, you must go in Superfighters Deluxe files.
Click on banlist, delete the name and IP of player that you want unban and then you save the file.
/ADDMODERATOR [USER][]
Adds the selected user as the moderator, allowing them to use most admin commands.
/GAMEOVER[]
Ends the current round.
/SETTEAMS[]
Sets the game's teams (after current match).
0 = Independent
1 = Blue
2 = Red
3 = Green
4 = Yellow
Example: /setteams 12121212
/SHUFFLETEAMS [ROUNDS][]
Shuffles the existing pool of teams; so all independent will have no effect.
When setting the parameter, the command doesn't include the current round.
/MAP [MAP] (or / CHANGEMAP)[]
Loads a new map (after current match).
/MSG [TEXT][]
Using the format ([Heading]: [Text]), will display [Heading] in grey.
/SETTIME [SPEED][]
Causes the server to run at the desired speed. [SPEED] can be set from 0.1 (1/10 of the speed) to 2 (2 times the speed).
Ex: /settime 1.0 = off
Ex: /settime 2.0 = twice the speed
Ex: /settime 0.5 = half the speed
Infinite Resources[]
/ia [0/1] Causes every player to have infinite ammo.
/ie [0/1] Causes every player to have infinite energy.
/il [0/1] Causes every player to have infinite health.
/LISTITEMS (or / ITEMS)[]
List all items by [INDEX]-[FIRST NAME].
1 Magnum | 15 5_Sec_Slomo | 29 Grenade Launcher |
16 10_Sec_Slomo | 30 Submachine Gun | |
3 Katana | 17 Bazooka | 31 Hammer |
4 Pipe_Wrench | 18 Fire_Axe | 32 Chair |
5 Tommygun | 19 Assault_Rifle | 33 Chair Leg |
6 M60 | 20 Grenades | 34 Bottle |
7 [punch] cannot be used | 21 Laser_Sight | 35 Broken Bottle |
8 Machete | 22 [kick] cannot be used | 36 Cue Stick |
9 Sniper_Rifle | 23 Carbine | 37 Broken Cue Stick |
10 Sawed-off_Shotgun | 24 Pistol | 38 SuitCase |
11 Baseball_Bat | 25 Molotov Cocktails | 39 Silenced Pistol |
12 Uzi | 26 Flamethrower | 40 Silenced Uzi |
13 +25 | 27 Flaregun | 41 Baton |
14 +50 | 28 Revolver | 44 Mines |
/ GIVE [USER] [ITEM][]
/give DWAYGAMES 17
Ex: /Give 0 6 or /Give me 6
/ SETSTARTITEMS[]
Specifically, in no Order, YOU can establish what Team Players will begin with; Using the name or index.[]
Note: Items can be overwritten if they fall under the same category.
Ex) /setstartitems 17 24 3 15 25 >> Bazooka Pistol Katana 5SecSlomo Molotov_cocktails
NOTE: Setting one item wrong will cause players to start with everything except that item. If only one item was inserted, and misspelled, the players will start with nothing
/SETSTARTHEALTH[]
Sets the amount of health players start with from 1 to 100 (1 health point to 100 health points).
/REMOVE [USER] [TYPE][]
Removes the [USER]'s item; if they have one under [TYPE].
Note: The only options for [TYPE] are to remove an item by name, or by numerical category (not by index).
1 = Handgun (Slot 2)
2 = Rifle (Slot 3)
3 = Thrown weapons (Slot 4)
4 = Melee (Slot 1)
5 = Powerup (Slot 5)
/CLEAR[]
Resets the commands IE, IA, SETTIME, STARTITEMS, and SETSTARTHEALTH to their default values
/STARTSCRIPT [SCRIPTNAME][]
Runs a script from user's Script folder (Usually C:\Users\Username\Documents\Superfighters Deluxe\Scripts) with the given SCRIPTNAME.
/STOPSCRIPT [SCRIPTNAME][]
Stop a currently running script with the given filename. The script needs to be activated before with the /STARTSCRIPT command.
Trivia[]
- Before version 1.1.6 users were left to discover (or be shown) all the commands.
- /LISTITEMS is missing weapons in ID places: 7 and 22. They are in fact kick and fists that cannot get unequiped since they are 'given' on spawn.
- Up until an unknown version of Pre-Alpha (After Pre-Alpha 1.1), all players on a server could use the /give command.
- Up until 1.8.8 Hosts were able to remove player's kick and fists.