Bullets 30
Ammunition 1
Damage 6 HP
Critical chance 1%
Critical damage 6
Rarity Uncommon

The Submachine Gun is an automatic Primary weapon, added in Pre-Release.

Combat Edit

The Submachine Gun has a high rate of fire and good accuracy, however, it does little damage, and is less accurate than the Assault Rifle. It can be useful to hipfire with, because of its high fire rate. It works best at medium distance, but is accurate enough to be used at longer distances as well.

The best way to counter this is to make the opponent waste their ammo, while they try to shoot you, roll to another safe position, also try to conserve Energy to move to positions quicker over longer distances. Once the opponent runs low on ammo, try to get closer so you can go for a better takedown.

Trivia Edit

  • The Submachine Gun is inspired by the HK MP5 Submachine Gun.
  • Before the Pre-Alpha 1.7.0, the Tommy Gun was the original Submachine Gun, however Gurt and Hjarpe allocated the Tommy Gun as its own weapon and redesigned the original Submachine Gun as a more modernized weapon. It is still unknown what reason this is for, perhaps in an eventual update the Tommy Gun will have an entirely different stats set.
Weapons of Superfighters Deluxe
Melee PipeWrench Pipe Wrench · Bat Bat · Machete Machete · Fireaxe Fire Axe · Katana Katana · Hammer Hammer · Default Baton
Secondary Pistol1 Pistol (Silenced) · Uzi Uzi (Silenced) · Magnum Magnum · SFD FlareGun Flare Gun · SFD Revolver Revolver
Primary SawnOffShotgun Sawed-Off Shotgun · Pumpactionshotgun Pump-Action Shotgun · SMGNew Submachine Gun · AssaultRifle Assault Rifle · Carbine Carbine · SniperRifle Sniper Rifle · M60 M60 · Bazooka Bazooka · SFD Flamethrower Flamethrower · SFD GLauncher Grenade Launcher · Submachine gun Tommy Gun
Equipment GrenadeEquipment Grenades · SFD Molotov Molotovs · Default Mines

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